Credits to 형권 유 for uploading a video on how the skill build works and how to solo Viva
Crush, This is just a skill for AoE party dungeon (knockdown effect), Leave it at level 1 for now (Look at lv 40 build).
Dodge attack, Max this out, lower cooldown to re-use the dodge attack.
Buffalo charge, Max this skill out, you will deal great amount of damage by triple hit of this skill.
2h mastery, Max it or you won't be dealing high damage.
Berserk, Max this, we want lower cooldown to combine with Tranquility.
Nocturne, A pre-req skill to unlock Vanquish.
Furious Dash, Works best as a chasing or running away, level 2 will give you immunity to immobilization.
No mercy, Max it, as a 2h sword user you want to crit a lot and it will boost up the crit damage.
Upward strike, Your second dodge skill, leave this at level 1.
Tranquility, Max it and you won't regret!. Your healing and stamina recovering skill.
Rip out Wound, Max it for passive buff. You crit, they bleed and gets slowed.
Escape, Every class should have an "escape" skill and this is it. This also gives you a 2 second dash once it's used.
Vanquish, This is your bread and butter skill. Everytime you use Crush or Dodge attack, you can trigger Vanquish which works like a 2nd Crush ability to knock enemy down. Helps a lot to control enemies with a low cooldown.
Tornado, Level 1 is fair enough, it doesn't reduce cooldown and maxing this would be waste of points.
Controlled Madness, Level 1 is also fair enough, it only increases by 1 stamina per level restore if you crit. Level 1 is good enough for the crit buff.
Blood of the Berserker, Max this, 15% more damage if you receive an attack, 3% movement speed, and restoring stamina. This gives you everything you want as a Berserker.
- Change log -
Removed - -2 Upward Strike
Added - +1 Nocturne, +1 Vanquish
Reason - Upward strike didn't reduce it's cooldown. We unlock Nocturne and Vanquish to gain more crowd control skills to keep enemies knocked down.
(Thanks sirkatana for noticing that by leaving a comment).